The end is near!
CS3216 is coming to a close and the poster session is tomorrow. We plan to put up 1X A1 poster and set up a lanshop like gaming station, with a projector showing the game. Awesomeness.
Nonetheless, this wouldnt be in the end for Supremacy, as the team is committed to continue developing it and put let it take of the run way.
In fact, I have just spoken to Dominic last night and one awesome animator and artist. He will be coming onboard to do some cool animations for Supremacy. Fans, Family, Friends - be prepared to be awed by our team's coolness. Xp
Of the fraction of his portfolio that I have seen. Here's something Dominic has drawn using just a mix of pen, pencil and liquid paper. And I am like ZOMG!
Friday, April 9, 2010
Beta Testing!
Supremacy will be conducting our first beta testing tomorrow. We are really exciting to get some external reactions for the first time about gameplay experience and further refine our game!
We will continue to release versions for Beta-test :: To take part, simply add yourself to Supremacy's Beta Testing Event!
Coolios: Here's a sneak preview of our current UI.
We will continue to release versions for Beta-test :: To take part, simply add yourself to Supremacy's Beta Testing Event!
Coolios: Here's a sneak preview of our current UI.
We have a few feedbacks so far with regards to our UI design on how to improve it. We will take them into considerations and work on the UI.
For now cheers and good job my team. We have come thus far and we have prototyped a playable multiplayer game in 4 weeks! Digg that. (=
Yours,
Toms
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